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TLDR in theory yes, in whale level rigs likely, but not worth it unless you already have that rig for heavy duty use and also happen to game on it. I'd guess going to RAMdisk is a similar effect but likely even less. It doesn't affect average frame rate so much as it helps with the low dips when loading assets in game. I get more micro stutters on the SSD during regular things like city walking and QT entry/edit is worse. I 100% can tell the difference running on my PCIE3 NVME vs. I don't think it would be noticeable to new players over NVME but to someone looking for that last tiny improvement. Volatile RAM disks whose content disappears on shutdown. Persistent RAM disks with an associated on-disk image.
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Up to approximately 3.5 GB on 32-bit systems. In practice, up to 26 disks due to the number of drive letters available. creates a virtual disk residing in the computer RAM accessible in. Key features of the RAM Disk: Any number of RAM disks. And it will depend dramatically on your RAMdisk driver as they implementation can kill any benefits (I wonder if running it on Linux with better drivers there might work, SC has been runnable on Linux for awhile but I've never bothered). SoftPerfect RAM Disk is a high-performance RAM disk application that lets you have a disk. On a dual channel system any gains would be less. But, if you have a quad channel Threadripper, I could see it. Still, 64GB of extra RAM (game is over 50GB) is a hefty price to pay. Counter to many other comments, I've seen 2 people in recent months post that RAMdisk removed a number of things like QT stutter on entry/exit and planet loading vs their NVME.
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